Turtle Geometry The Computer as a Medium for Exploring Mathematics Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student s contact with math
Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student s contact with mathematics Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen The concept of tuTurtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student s contact with mathematics Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen The concept of turtle geometry grew out of the Logo Group at MIT Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.

[PDF] Turtle Geometry: The Computer as a Medium for Exploring Mathematics  by ↠ Harold Abelson Harold Abelson
Harold Hal Abelson, Ph.D is Class of 1922 Professor of Computer Science and Engineering in the Department of Electrical Engineering and Computer Science at MIT, a fellow of the IEEE, and a founding director of both Creative Commons and the Free Software Foundation.